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Issho (Alternate Art) (OP04-020) - Kingdoms of Intrigue Foil Number_OP04-090 Flying Manta Ray (Water): Harness

Issho (Alternate Art) (OP04-020) - Kingdoms of Intrigue Foil Number_OP04-090 Flying Manta Ray (Water): HarnessCard TypeLeader Life4 ColorGreen,Black Power5000 AttributeSpecial Subtype(s)Navy RarityLeader Card Effect[DON!! x1] [Your Turn] Give all of your opponent's Characters 1 cost. [End of Your Turn] (1) (You may rest the specified number of DON!! cards in your cost area.): Set up to 1 of your Characters with a cost of 5 or less as active.

SKU: 90294313946 · From webdevsolutions.tech

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Description

Flying Manta Ray (Water): Harness the power of the seas and the Flying Manta Ray to send shivers down the spines of opponent Casters with this powerful Water Aura deck

gladiator synchronicity and new levels of premium componentry

The Rangers’ must venture to a ruined convent

But be warned — the mortals won't go down without a fight

Issho (Alternate Art) (OP04-020) - Kingdoms of Intrigue Foil Number_OP04-090 Flying Manta Ray (Water): HarnessCard TypeLeader Life4 ColorGreen,Black Power5000 AttributeSpecial Subtype(s)Navy RarityLeader Card Effect[DON!! x1] [Your Turn] Give all of your opponent's Characters 1 cost. [End of Your Turn] (1) (You may rest the specified number of DON!! cards in your cost area.): Set up to 1 of your Characters with a cost of 5 or less as active.

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