Vol. XVIII · Free shipping $75+ · Read the collection
Feature · Product Review

Shamans Trading Card Game The game ends when a

Shamans Trading Card Game The game ends when aShamans try to restore harmony in a world threatened by Shadows. You'll need to pick a side. The game combines with ingenuity: hidden roles, competitive play and an original card playing mechanic. Each played card allows you to stabilise the spirit world, perform a Ritual, acquire an Artefact ; and together they will bring you closer to the final showdown between Shadows and Shamans. When time comes, the victor will be the one who managed to read

SKU: 72824715714 · From webdevsolutions.tech

4.3
USD36.45 USD73.45

Pay in 4 interest-free payments of $9.11 Learn more

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Ships within 48 hours · Estimated delivery Aug 11 - Aug 16

Description

The game ends when a player has purchased his fourth building

Use atoms and laboratory gear to match the current goal and win

60 minutes for you to break out of your futuristic prison

your travels now take you back to the West in the service of the Khan

Shamans Trading Card Game The game ends when aShamans try to restore harmony in a world threatened by Shadows. You'll need to pick a side. The game combines with ingenuity: hidden roles, competitive play and an original card playing mechanic. Each played card allows you to stabilise the spirit world, perform a Ritual, acquire an Artefact ; and together they will bring you closer to the final showdown between Shadows and Shamans. When time comes, the victor will be the one who managed to read

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  • Final sale items are not eligible for returns or exchanges.
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