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Sengir Vampire [Beta Edition] SWSH016 (The Trap's activation requirements must

Sengir Vampire [Beta Edition] SWSH016 (The Trap's activation requirements mustSet: Beta Edition Type: Creature Vampire Rarity: Uncommon Cost: {3}{B}{B} Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1 +1 counter on Sengir Vampire.

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Description

(The Trap's activation requirements must atill be correct

when exactly 1 other Pendulum Monster you control (and no other cards) is returned to your hand by an opponent's card effect (except during the Damage Step): You can Special Summon 1 monster from your hand with the same name as that returned to the hand

You can only activate 1 "War Rock Spirit" per turn

Set: Commander Anthology Volume II Type: Creature — Incarnation Rarity: Uncommon Cost: {3}{G} Trample

Sengir Vampire [Beta Edition] SWSH016 (The Trap's activation requirements mustSet: Beta Edition Type: Creature Vampire Rarity: Uncommon Cost: {3}{B}{B} Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1 +1 counter on Sengir Vampire.

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