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Grasp of the Arknight (ARC078) - Arcane Rising 1st Edition Cold Foil Number_ST4-08 [All Turns] When you play

Grasp of the Arknight (ARC078) - Arcane Rising 1st Edition Cold Foil Number_ST4-08 [All Turns] When you playCard TypeEquipment SubtypeArms ClassRuneblade Card Effect Once per Turn Action [2 Resource]: Create a Runechant token. This ability costs an additional [1 Resource] to activate for each Runechant you control. Go again Battleworn (If you defend with Grasp of the Arknight, put a 1 [Defense] counter on it when the combat chain closes.) Defense: 2

SKU: 53711313209 · From webdevsolutions.tech

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Description

[All Turns] When you play another Digimon using an effect

a group of psychic investigators

as Splendor requires swift strategic thinking and offers an exhilarating atmosphere of intense competition

If Aether Wildfire is played during an opponents turn

Grasp of the Arknight (ARC078) - Arcane Rising 1st Edition Cold Foil Number_ST4-08 [All Turns] When you playCard TypeEquipment SubtypeArms ClassRuneblade Card Effect Once per Turn Action [2 Resource]: Create a Runechant token. This ability costs an additional [1 Resource] to activate for each Runechant you control. Go again Battleworn (If you defend with Grasp of the Arknight, put a 1 [Defense] counter on it when the combat chain closes.) Defense: 2

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