Vol. XVIII · Free shipping $75+ · Read the collection
Feature · Product Review

ESCAPE TALES: CHILDREN OF WYRMWOODS Warhammer Fantasy Roleplay On your path

ESCAPE TALES: CHILDREN OF WYRMWOODS Warhammer Fantasy Roleplay On your pathYour name is Gilbert, and you have spent your whole life in a small town, its walls surrounded by an unsettling, aggressive, and dark wilderness. The woods outside the city walls are home to Wyrmvines, hybrids of plants and animals fused into a deadly abomination by a long forgotten, blasphemous sorcery. The town is safe for the time being. However, you find little joy here, as you are no more than a drifter, a man with no family, no home, and no

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Description

On your path

and suggested monster roles and initiative to guide GMs in building them out using the DIY monster rules

full-color illustrations

and there is not much time left to solve the puzzles

ESCAPE TALES: CHILDREN OF WYRMWOODS Warhammer Fantasy Roleplay On your pathYour name is Gilbert, and you have spent your whole life in a small town, its walls surrounded by an unsettling, aggressive, and dark wilderness. The woods outside the city walls are home to Wyrmvines, hybrids of plants and animals fused into a deadly abomination by a long forgotten, blasphemous sorcery. The town is safe for the time being. However, you find little joy here, as you are no more than a drifter, a man with no family, no home, and no

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